package com.sqstudio.llk.command.event
{
	import flash.events.Event;
	/**
	 *自定义事件 
	 * @author Nestor
	 * 
	 */	
	public class GameEvent extends Event
	{
		//新一轮选择item
		public static const RESTART_SELECT:String = "RESTART_SELECT";
		
		public  var crtTarget:Object;
		public function GameEvent(type:String, crtTarget:Object, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			this.crtTarget = crtTarget;
			
			super(type, bubbles, cancelable);
		}
	}
}